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Forget about expensive equipment, sticky markers, endless importing and exporting from and to several 3D programs.With Face Plus (Preview), all you need is sit down in front of a webcam, act out the expressions you want to apply to your 3D character and watch it happen in real time within your game engine.You can hook up any character to Face Plus (Preview).
Face Plus will work with bone animations for 4.2 users.
Unity 4.3 users will get the full Face Plus experience with blendshape facial animations. A standard webcam is all you need to use Face Plus .
Our goal is to animate the facial expressions of the target video by a source actor and re-render the manipulated output video in a photo-realistic fashion.
To this end, we first address the under-constrained problem of facial identity recovery from monocular video by non-rigid model-based bundling.
HD is always a plus but even VGA will do the trick.